Using hyperlapse for branded content
TCC's freelance Camera Operator and Photographer Tom Chambers talks using hyperlapse for branded content and his behind-the-scenes projects for Xbox's Halo Wars 2 promotional campaign, PlayStation’s Nioh street art commission and Google Play’s Indie Games Contest. According to timelapse video producer Geoff Tompkinson's blog, the difference between a timelapse and
VR Sound Design: BMW’s #Next100
Simon Epstein is one of our very talented sound designers. His career began nine years ago at Molinare, - a large film and TV post production house based in Soho. He has worked as a lead Foley Recordist, Mixer, Sound Editor and Department Supervisor providing sound work for Moon, Misfits, Silent Witness,